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The Legacy Challenge Mega Thread
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Oh duh! I was looking in the wrong place all together. That was a terrible, terrible brain fail there. Thank you.
The Silverdust Legacy
My Sim Creations and Recreations Showcase
Origin ID: Tairgire
With Legacies, I usually like to live with the good and the bad--makes for a richer (and certainly different) experience. I currently have an evil teen in gen 3, and I was thinking about moving her out if she doesn't become the spare, but it's so interesting to have her around that I'm considering keeping her in the household. And then the gen 2 spare's girlfriend is positively odd, despite having decent traits--but the game's just so much more interesting with her around.
With my other games, I usually just play the nice ones, so I kind of like the diversity of experience that legacies provide.
Do you also play The Elder Scrolls Online? You can find me there as CathyTea, too!
Origin ID: Tairgire
Over on the Legacy Challenge website, Pinstar said last night/this morning that we should expect a ruling on ghosts this week.
Do you think that ghosts are being culled alongside the unhoused townies? Or did something else screw it up?
House: Hufflepuff | Wand: Ebony wood w/a unicorn hair core, 9 ¾"
Origin ID: meggles87 | twitter | simblr
Origin ID: Tairgire
Oh, no! How sad! Is Estrella's ghost still around?
Do you also play The Elder Scrolls Online? You can find me there as CathyTea, too!
Nope. Only have Buttercup now. No more free masterpiece paintings in the night from Garrett either! heh
Hopefully they patch it so that played family ghosts stop getting culled! Ghosts seem kind of pointless otherwise, as if you play more than a couple generations you're going to be eating up your population count quick.
Do you also play The Elder Scrolls Online? You can find me there as CathyTea, too!
A Prettacy Challenge It Ain't Easy Being Green
In TS3 I never once made it past where I am right now - g5 infancy - in a Legacy before the game became unplayable (crashing, lockups, sims falling through the floor, real serious stuff). This latest issue, I guess, is more of a "darn that's a bummer" thing - I'll just have to carry on and hope they fix it before it hits other folks!
Origin ID: Tairgire
@FloorRaisin - I'm the same--gen 4 or gen 5 in TS3 and the game became unplayable! In one game, my legacy heir got stuck in Shang Sim La (or whatever that Asian travel place was called). She went there to find a potential mate and was unable to come home. When my game started glitching badly the other night, I realized that I could save the household to the gallery, so that if I lost the game, I could at least move them into a new game and start from there. I think I'll try to remember to do that for every generation, just for safe-keeping.
Do you also play The Elder Scrolls Online? You can find me there as CathyTea, too!
There are two culling subroutines. One culls the homeless to keep the population down to 180 (and the dead are considered homeless), and one culls families that "get too big" (genealogy culling, they call it). The following mod will prevent the genealogy culling, and has helped several people who lost family ghosts but had a previous save to go back to. Nothing will help the population culling except keeping your population down, though. I keep going through my homeless and deleting elders I don't care about. I'm also linking mods that will help keep townies from spawning outrageously (I put in legacy loves when I need people) and that will tell you what you population is.
http://www.modthesims.info/showthread.php?p=4539042&posted=1#post4539042
http://www.modthesims.info/download.php?t=535110
http://www.modthesims.info/download.php?t=535402